This is my 2D platformer project.

Modifications:

1. Designed 3 unique levels of increasing difficultly

2. Developed a short story to give the player some context

3. Redesigned  main menu page

4. Added tiers of score pickups (Tier 1 Green = 20pts, Tier 2 Blue = 50pts)

5. Added score pickup script to key gameObjects (each key is worth 100pts)

6. Adjusted enemy initial health levels

Credits

Created by Micah Morgan

Story by Micah Morgan

Level Design by Micah Morgan

Game art and music by Michigan State University

Scripting by Michigan State University 

Download

Download
Windows.zip 38 MB
Download
MacOS.zip 47 MB

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